INFORMATION SOCIETY'S Los
Angeles debut came as a bit of a shock. It
made sense that the gig was at The
Palace, one of the larger and less
predictable clubs in town, and I even
came to grips with the fact that the party was
actually a Spin magazine promotion. The 60-
minute fashion show which preceded the
performance was a bit odd, but, hey -- that's
Hollywood. Already hooked on the dance
single -- 'What's On Your Mind (Pure
Energy)' -- I was ready to brave anything to
get a closer look at the whiz kids, just to see
what kinds of gear they needed to recreate
the studio perfection of their hip hop
ingenuity.
MOST OF THE sampling, as well as
songwriting and pre-production,
takes place in the two 8-track
studios shared by the band. Paul
begins the guided tour of his studio,
punctuating the equipment list with true-life
sagas of satisfaction and disappointment.
"The heart of my studio is an IBM AT
clone, which I usually run Voyetra
Sequencer Plus software on," he says (which,
by the way, is not the package that froze up
Paul's studio). "And then I just have
modules -- I don't have any big old keyboard
synths any more. I use a Casio FZ10M
sampler, which sounds great, but it's very
strange to use. I just realized that if you save
a whole keyboard setup, you cannot just call
up one sound from that to add it to another
bank. You have to call up the whole bank.
I'm sure there's a way to get around it, but
the manual... " He trails off, shaking his
head. "One of the great features is that it
does have the editing built right in, so you
don't need to buy a computer for that. But
again, if I can't figure out how to use it, it's
not going to be much help.
"One of the reasons I bought the Casio as
opposed to the Akai was because it was so
Darth Vader-looking, instead of that rococo
purple and beige. I'm terribly embarrassed to
admit that, but I'm sure almost everybody is
affected that way.
"I have a bunch of synth modules -- the
Roland MKS50, Yamaha TX81Z... I used
to hate that because it has those weird little
bird harmonics on every single sound, but
there are some sounds on it that are just so
great that you just totally take for granted,
like the Alto Sax sound. If you produce it
right, that's a really musical sound."
"Once you start using those performance
setups properly and start layering sounds, it's
a whole different world," adds Kurt.
"Yeah, but another suck thing about the
TX81Z is that it doesn't have a knob, it just
has that stupid up-and-down system, which I
hate. I also have an Oberheim DPX1, which
is totally cool for what it's for... even
though with some disks, the filter setting will
be different each time you press it."
"Different outputs, different voices," Kurt
interjects.
"Yeah, but it's kind of annoying. Oh, and I
love Ensoniq Mirage sounds. I really love
Mirage sounds. I just bought the Roland
Super JX module, and I like that a lot, even
though the new Roland D110 is the same
price and can do about 900 times as much.
But there are so many sounds on the JX that
are classic, that the new synths can't do. It's
so rich; for pad sounds and horn sounds you
can't beat it,"
"Amanda and I share our stuff," begins
Kurt, "starting with an older model Fostex
8-track, And we rely pretty heavily on the
Prophet 2000 sampler, although it was not
my choice. It just happened to be what
tumed up in my studio. Everyone seems to
say that the actual sound quality of the 2000
is very, very good, better than most, but I
don't particu1arly like it. I got upset right
away that you can only transpose it up a very
short distance. I was using a Mirage before,
which is supposedly a much less
sophisticated thing, but you could transpose
like five octaves. Other than that, I'll admit
it's a pretty good sampler.
"We've got a Roland JX3P, one of the old
ones, which I still really like. I think that could
become another classic synth, like the
Minimoog, or the classic drum machine, the
Roland TR808. I'm not trying to predict the
future, but... " he looks over his shoulder,
then whispers: "If you have a JX3P, hold on
to it!"
"And the Super Jupiter," Paul cuts in. "I
believe that's the King Synth of All Time,
That's the best there ever was."
"As long as you have the manual," says
Kurt. "It took me over a year to understand
how the memory allocation works. But I
guess I can't blame Roland for the fact that
we lost our manual Roland manuals are
always very endearing for their strange grade-
school Japanese translations into English.
Like with my Subaru, the manual tells you
how to get into four-wheel drive by saying,
'Move shift level while drive straight.' It
doesn't take too long to figure it out, but it's
amusing."
The two techno masterminds of the group
do have their differences -- starting with their
basic approaches with keyboards.
"Kurt and I have a philosophical
difference in the way we go about doing
music," says Paul.
"Yeah, that's true. He's wrong and I'm
right," Kurt snaps.
"Kurt is definitely a programmer at heart,"
Paul smiles, "but since really hefty and good-
sounding preset synths have come out -- ever
since Yamaha's DX7 -- I have not
programmed a single sound. I still mess
around with samples, and sometimes I'll
customize a sound, but I think searching for
sounds is a great aid to creativity. If you
spend an hour going 'Wheeen,' 'Bowmmm,'
you'll come upon sounds that you never
would have thought of in the first place,"
"Well, the same applies with
programming," Kurt objects.
"I guess," concedes Paul, "But Larry Fast
said something about six years ago that really
ticked me off... something like 'The new
digital synthesizers will really separate the
men from the boys, because you simply
won't be able to program them unless you
know exactly what you want.' Well, big deal.
Let's have everybody go to college and get a
masters degree in electrical engineering be-
fore they can play a keyboard.
"I'm almost from the Jamming School of
Music. Get an acceptable sound, and get it
fast enough so that you can use it before you
lose your musical idea,"
"Paul's right," concedes Kurt. "I have
historically leaned towards programming, but
the whole world of preset sounds is
becoming so vast and of such high quality
that even I, the staunch do-it-yourselfer, am
relying more and more on just what's there,
"Part of my programming mania is just
because I enjoy doing it," he explains. "I do
it when it's not even necessary. Actually it's
something I have to avoid getting bogged
down in. I start to forget that I'm supposed
to be recording sounds, not programming
them."
Recording sounds is what this band is
really about, and their album is marked by
excellent production values. A lot of the
credit should be given to producer Fred
Maher, former drummer for the off-beat
band Material, and more recently known for
his association with Scritti Politti. But the
boys aren't exactly "Yes men" to their better-
known mentor...
"I have arguments with Fred all the time,"
Paul says, "'cause he's the King of 'Buy the
Best Thing in the Universe,' or at least 'Get
to Use the Best Thing in the Universe.' My
philosophy is that 12-bit sampling is plenty
for a drum set, We used the Synclav direct-
to-disk to do vocal Fly-ins."
"It was a big drag, too," says Kurt.
"Fred got the thing (Synclavier) as a
demo, and it seemed like a good idea, but it
tumed out to be a lot harder than just using
another 24-track machine," Paul explains.
"Plus it heated up the studio about 15
degrees, and the air conditioner wasn't
helping at all. But someday it's going to be
great... it's just the power of the computer
is gonna have to get so much better and
faster and stronger."
"We're looking for just one instrument
that has 60 minutes of 100K sampling, and
cut and paste editing, and everything
possible, that doesn't cost a zillion and a half
dollars."
"By next week, please," Kurt says.
"You can deliver that to the hotel," adds
Paul.
IN KEEPING WITH their eye to the
future, Information Society was released in
a CD+Graphics format. Although
excited by the possibilities, Kurt and Paul
maintain a skeptical outlook on future
implementation of the new digital code.
"Even though we did it, we spent the
money and the time, it's my belief that it will
never catch on unless somebody comes out
with a CD machine that plays every
conceivable format," says Paul.
"3" CDs, 5" CDs, 10" CDs, 12" CDVs,
CD-I, CD+G... they should have a big 12"
deck that accommodates anything out
there," Kurt adds.
"I'm afraid it's not in the hardware
companies' interest to make one final
format," Paul mopes, "There's not even an
accepted format far computers. So I don't
think they want one universally accepted
standard. Actually, I think it's amazing that
MIDI even came about."
"I remember when I first heard about
MlDI," Kurt laughs. "I kept asking, 'Why
would I want that? Who wants to mix two
synths together' But then I suppose nobody
felt that they were being too underprivileged
when they had to crank-start their cars,
either."
"Just to go on about CD+ G, though, I
think people should think of it as an
expanded video album cover," Paul says,
"When you listen to music, it's really cool to
look at the album cover, and read the lyrics,
and look at who wrote the song, especially
for techno-weenies like us. That's what
CD+G is perfect for -- it can contain 50
pages of information and pictures and
diagrams and lyrics.
"It only costs about $10,000 more per
album, which on a regular album budget is
not that much, and it's a way to add value to
the product from the record company's point
of view.
"But I'm not going to go out and buy a
new CD player just so that I can see
somebody's expanded video album cover; It
was bad enough just going out and getting a
CD player in the first place. I ended up
buying the cheapest one I could find."
You and the rest of the world, Paul.
THIS INCARNATION OF
Information Society has been
together for three years, and it's
conceivable they'll go on a while
longer. When asked about their
future plans, the visionaries go into action.
"We've got to be at soundcheck in two
hours," Kurt says,
Paul laughs. "We're so busy right now, and
we're only on our first single. We want to be
really careful and take our time on the next
album so we don't get the Sophomore Jinx.
Your first record takes a lifetime -- wc had
four years to compile material for this one --
and then suddenly you're a star and
everybody's yelling, 'gotta have another
record, gotta have another record.' So you
write ten songs in a month and they all
sound terrible. Then those people who were
pushing you say you're a one-hit wonder. We
want to make our second album as good as
our first."
Realistic attitudes combined with visions
of the future are what Information Society is
all about. Paul suddenly seems entranced.
"We'd like to make a prediction about
music," he says.
"It's gonna be Night of the Living Dead,"
Kurt adds, somehow part of the mystique.
"New Wave is coming back. 1979 New
Wave."
Paul continues: "Old U2, The Cure,
B52s..."
The two of them begin chanting, "New
Wave! New Wave!"
Paul suddenly snaps back to the present,
analyzing the vision. "I think we're biting our
own tail."
Maybe, but not likely, Self-criticism,
manufacturer criticism and musical criticism
are all a part of the energy that will spur them
ahead. Perhaps, if they're lucky, they'll
discover another four-year mission, to seek
out new samples... to boldly go where no
band has gone before.
- MT DECEMBER 1988
"And no, direct from Minneapolis, is the
band you've all waiting for... Information
Society!" The crowd pushed forward, jockeying
for a close-up position along the
stage an J runway. The familiar beat-box
dance groove rose up, and the band made
their self-consciously dramatic first
appearance. It took about two seconds for
.the MT crew to start mumbling. "They're
not really playing. There are no modules, no
sequel.. Oh No, Mr. Bill! It's on tape!"
Living in the world of up-scale mega-piles
of techno-gear as'.we do, this was near
blasphemy. But band members Kurt
Valaquen and Paul Robb seemed prepared
for the looming question: Why?
"I'll bet you were curious," laughs Kurt.
"It's a very modern idea that's catching on,
believe it or not, called The Track Show."
"Tape is alive!" Paul cackles. "We call it
the Information Society Concert Illusion."
"We started out on the East Coast dance
club circuit, and they did not want live
entertainment," explains Kurt. "There they
want somebody to do one or two songs,
which means they don't want to mess with
the two-hour soundcheck, or building a
stage, or calling in a sound system. You do
your one or two songs that the kids in the
club know already. And then you leave them
alone, so the DJ can spin again. He's the real
star."
"Even in these shows, some of the sounds
are live," says Paul defensively. "We didn't
lip sync, and all the drums are live. But the
reason that we don't get as upset about tape
as most old rock 'n' roll people do is that we
don't feel like hiring 20 back-up musicians to
play all the parts. Let's face it -- we're
recording artists first and performance artists
second, which is a turn-around from the way
it used to be. Instead of doing what Frank
Sinatra does, which is to capture live
performance on tape, we're trying to recreate
our taped performance live."
Bu..bu..but couldn't you sequence the
parts?
"Well, storing information on a magnetic
disk is no more live than storing information
on a magnetic tape," Paul responds. "It's just
a perceptual difference."
"The only convincing argument I can see
for sequencing as opposed to tape is that
with sequencing your show can constantly
evolve," Kurt adds. "And if you don't think
there's any good reason for your show to
constantly evolve, then I wouldn't bother."
"I remember someone saying a few years
ago that he'd rather play a machine than be a
machine, like drummers or guitar players
have to be when they do one constant part
through the whole song. That's really turning
yourself into a sideboard. A tape, or a
sequencer for that matter, backs you up
while you do your solos, but you don't have
to be a slave to it."
Seeing this hand live, even with tape back-
up, is perhaps more engaging than listening
to the album. "They've got a great image,"
people keep saying -- and the photos will tell
you why. Kurt is one of the more eccentric
vocalists on the circuit, vehemently attacking
the muted keys of the solitary Yamaha
keyboard, playing to the audience as a kind
of mad professor; Paul maintains a laid-back,
aloof-hut-beguiling presence as the totally-
wired drummer. Keyboard bassist James
Cassidy seems a cross between Popeye the
Sailor and Spike from Our Gang, while
Amanda Kramer on keyboards and vocals
charms with trendy makeup and costume. It's
an equation that's hard to resist.
Now that their single has hit the Top 5
and their album has crossed into the Top 20
on the Black, Pop and Dance charts, a more
major-league tour is underway. Band
members vacillated on using tape or
sequencing... but the decision is finally
made.
"After intensive negotiation, it was
decided that we would use tape," Paul
announces formally. "I spent about $2000 a
couple of months ago on a computer and
sequencer, and the program turned out to be
worthless. Even as we speak, it's down. And
because I'm so computer based, my whole
studio's down.
"We've heard a lot of horror stories about
software crashing on stage, and we didn't
want to deal with that. Plus we don't really
have the money to do justice to our
equipment -- it would cost thousands and
thousands of dollars just to buy modules
alone. What's the point of doing that! So
we're remixing our tapes, so that we can play
the fun stuff ourselves. Nobody wants to play
string pads anyway."
Sequencing and tape aside, the success of
this band can he greatly attributed to the
creative use of synths, samplers and
electronic percussion. The samples, in
particular, are worthy of note on Information
Society (Warner Bros), the self-titled album,
and the man primarily responsible is Kurt
Valaquen.
"I was actually introduced to the whole
tech world by joining the band," says Kurt.
"Paul already knew about synthesizers, but it
was long after that when I started studying
computer science at the University of
Minnesota. Those two interests fed off each
other, and of course now they're hardly
different."
"Kurt is an obsessive sampler," Paul
chides. "He samples everything in the
universe, including a lot of things off
television. Among those samples are a lot of
clips of Star Trek dialog and sounds, which
are great because those actors are such
hambgones... all of their lines are just so
over-dramatic."
Star Trek s les are, in fact, an integral
part of the album. The first track is
announced by Doc McCoy's familiar drawl:
"It's worked so far but we're not out yet."
'What's on Your Mind' features a snippet of
a Spock quote: "Pure Energy" repeatedly.
Captain Kirk leads off another great track,
'Walking Away,' with the challenge, "It is
useless to resist us." And the sound effects,
while not easily recognizable, are
characteristic of the maiden voyage of the
infamous crew.
Lest ye be tempted by following this path
yourself, however,' heed Paul's warning: "We
made the mistake of telling Warner Bros
where the samples came from, and it held up
the release of our album for six months.
Asking Paramount for permission was like
approaching The Pentagon. I've hesitated to
even ask Tommy Boy (the original label)
what the final deal was; I don't want to
know. We had to get permission from each
actor, from each director... it was a mess."